Carry out multiple landings & keep the Royal Navy from sinking the supply ships
Invasion of Norway 1940 is a turn based strategy game set on Norway and its coastal waters during the Second World War. From Joni Nuutinen: by a wargamer for the wargamers since 2011You are in command of the German land and naval forces attempting to seize Norway (Operation Weserubung) before the Allies do, battling the Norwegian Armed Forces, the British Royal Navy, and the multiple Allied landings in Norway.FEATURES:+ Historical accuracy: Campaign mirrors the historical setup.+ Long-lasting: Thanks to in-built variation and the games smart AI technology, each game provides a unique war gaming experience.+ Competitive: Measure your strategy game skills against others fighting for the Hall of Fame top spots.+ Supports casual play: Easy to pick up, leave off, continue later.+ Good AI: Instead of just attacking on direct line towards the target, the AI opponent balances between strategic goals and smaller tasks like encircling nearby units.+ Settings: Various options are available to alter the look of the gaming experience: Change difficulty level, hexagon size, Animation speed, choose icon set for units (NATO or REAL) and cities (Round, Shield, Square, block of hourses), decide what is drawn on the map, and much more.+ Tablet friendly strategy game: Automatically scales the map for any physical screen size/resolution from small smartphones to HD tablets, while settings allow you to fine tune hexagon and font sizes.+ Inexpensive: The classic strategy game campaign for a cup of coffee!In order to be a victorious general, you must learn to coordinate your attacks in two ways. First, as adjacent units give support to an attacking unit, keep your units in groups in order to gain local superiority. Secondly, it is rarely the best idea to use brute force when it is possible to encircle the enemy and cut off its supply lines instead.Join your fellow strategy gamers in changing the course of the Second World War!Privacy Policy (full text on website and app menu): No account creation is possible, the made-up username used in the Hall of Fame listings is not tied to any account and does not have password. Location, personal, or device identifier data is not used in any way. In the case of crash the following non-personal data is sent (vie web-form using ACRA library) to allow quick fix: Stack trace (code which failed), Name of the App, Version number of the App, and Version number of the Android OS. The app only requests the permissions it needs to function.Conflict-Series by Joni Nuutinen has offered highly rated Android-only strategy board games since 2011, and even the first scenarios are still actively updated. The campaigns are based on the time-tested gaming mechanics TBS (turn-based strategy) enthusiasts are familiar with from both the classic PC war games and legendary tabletop board games. I want to thank the fans for all the well thought-out suggestions over the years which have allowed these campaigns to improve at a much higher rate than what any solo indie developer could dream of. If you have advice on how to improve this board game series please use email, this way we can have a constructive back and forth chat without the limits of the stores comment system. In addition, because I have huge number of projects on multiple stores, it’s just not sensible to spend handful of hours each day going through hundreds of pages spread all over the Internet to see if there is a question somewhere -- just send me an email and I will get back to you. Thanks for understanding!+ Minefields requested by Generals now arrive with one turn delay+ Assigning replacements (+1 HP) to a unit is a bit easier (3 adjacent enemy hexagons allowed (severity of enemy-blocks-replacements depends on Difficulty Level)+ HOF relocated to web (see dev-log for details)+ HOF cleared from the oldest scores+ Setting: HOF: Send scores to online database (ON/OFF)+ Setting: Turn major developer alerts ON/OFF+ AI artillery might escape capture+ AI: Improvements in front line coherence
I have a bunch of Joni's games. This may be my favorite. The situation is interesting, and the integration of air, land, sea, and logistics is masterful .
Just bought this 4 hours ago, played 2 games. Didn't like it. Would like a refund
great game but enemy units can spawn in cities that i control or even have units in, this needs fixing
Very enjoyable game. The designer is very responsive to any glitches you report too.
One of the more frustrating campaigns of the series. Tried to play this on hard and kept getting owned. Heck of a challenge!
One of the few programmers who truly gets classic hex based strategy war games. Complex detailed background, yet simple straight forward play.
Dang supply locations plays way... To big a role. At times more tedious/confusing. Just my opinion.
Masterpiece
Its all here. Invasion of Norway requires that you successfully manage naval, air power, supply and ground troops to be a great commander.
So I haven't played this one out yet. I have started. And enjoying the new aspects of this game. Joni is an artist in the way he makes these games. If you are undecided on whether or not to buy one of these games . then stop wondering and do it